Practice No.10

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Practice No. 10

Below is a sample of what the Tunnel level looked like when the soundscape is completed.


Now that you have learned how to create soundscape, go ahead and provide appropriate sounds to all the Areas we have created so far: Frans' Inn, Basement, Old Basement, and Tunnels.

Do bear in mind that Frans did not have that many customers at this point, so be judicious about placing "tavern noises". The tavern noises will probably NOT sound right with no one in-sight! Perhaps the rats weren't Frans biggest problem. Could it be that the Inn is haunted after all?

Now, should you decide to change the story from this point onwards, it is permissible. So long as you are enjoying yourself making this game mod, all's well! Just try to apply some logic as you move along.


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